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HEADSPACE: UI FX FOR ANIMATED FEATURE

Headspace (2023) is a South African CGI-animated feature directed by Paul Meyer and Gerhard Painter, produced by Luma Animation and The Ergo Company.

 

As part of the Luma team, I designed and animated the in-world screen interfaces featured throughout the film, including hero and villain spaceship controls, navigation systems, and holographic displays. Each interface was developed using a procedural design system, allowing the shapes and visual language to evolve across multiple scenes.

 

All screen graphics were designed and animated in After Effects, with holographic effects and compositing completed in Nuke to integrate into the animated world.

 

It was an honor to contribute to this ambitious, collaborative production alongside the exceptionally talented artists and technicians at Luma Animation.

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Agency: Ogilvy

Agency Creative Director: Peter Little
Agency Creatives: Corli De Kock & Suzanne Jenner 

Agency Producer: Esme de Miranda

Production Company: Darling

Director: Zee Ntuni

Assistant Director: Graeme Carr

Exec Producers: Melina McDonald, Lorraine Smit 

Producer: Saskia Finlayson 

Production Manager: Zuko Nqoro

Post Production & VFX Director: Graeme Carr

VFX Artists: Graeme Carr, Nic Van Rensburg, Colin O’mara Davis, Rob van den Bragt

3D: Chocolate Tribe

Designer: Grame Carr

Post Production Company: TFPP

Sound: Earworm

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